Gradients built as
a field of colour not a line of stops
Put colour points on the canvas and move them, bend a mesh, or start from aurora, liquid, metal or holographic fields. Add flow, grain, dither and halftone, and save at the real size of the job — pixels for a screen, millimetres for print. 完全免费。 真的免费。

- Points, meshes and fields.
- Freeform colour points, a bendable mesh grid, and seventeen engines from linear to plasma.
- Blended properly.
- Mixed in OKLab, OKLCH or linear light — no muddy middles.
- Print-sized.
- Millimetres and PPI, with bleed, up to tens of megapixels.
- Grain, dither, halftone.
- Film grain, blue-noise dither, CMYK rosettes and posterizing.
- Seed and lock.
- Randomize colours, positions or sizes, lock the rest, keep the seed.
- Nothing uploaded.
- Everything is drawn in your browser.
What it makes
One tool for every kind of gradient
Each engine, distortion and effect is a set of numbers you can move — and every preset is one of them.
Colour as a field
- Freeform points and a bendable mesh
- Linear, radial, conic, diamond and box
- Aurora, blobs, Voronoi, clouds, plasma, contours
- Rays, bands, metal and holographic
Shaped by hand
- Click to add a colour, drag to move
- Scroll or pull a ring to change its reach
- Drag mesh points into curves
- Centres, angles and radii as handles
Bend the plane
- Turbulence and curling flow
- Swirl and waves
- Mirror, quarter and kaleidoscope
- A stack you can reorder
Grain, dots and steps
- Film, Gaussian and uniform grain
- Halftone in one ink or CMYK rosettes
- Posterize, pixelate, dither
- Gradient map and colour adjust
In detail
Canvas, colour, flow, texture and file
Every control the tool has.
Canvas
- Pixels, millimetres, centimetres or inches
- 72 to 600 PPI, with bleed
- Screen, social, phone and paper presets
- Transparent or coloured background
Colour
- Stops with position and opacity
- OKLab, OKLCH, linear, sRGB and HSL blending
- Palettes from one colour, from pasted hex codes or from a photo
- Brand colours kept in your browser
Distort and effects
- Turbulence, flow, swirl, wave, symmetry, pixel grid
- Blur, smear, zoom, grain, halftone, posterize
- Chromatic aberration, gradient map, colour adjust
- Vignette, keep-clear area for text, dither
Working and saving
- Artwork overlay, safe area and layout preview
- Randomize with locks, mutate, variations, undo
- PNG, JPEG, WebP up to 4×, batch of screen sizes
- CSS for linear, radial, conic and point gradients
How it works
Four steps
From a blank canvas to a file at the size of the job.
Set the canvas
Pick a screen size or a paper size with PPI and bleed.
Shape the colour
Pick an engine or a preset and move its points and handles.
Add texture
Distort the field and stack effects: grain, halftone, dither.
Save
PNG, JPEG or WebP at full size, or several sizes at once.
Where it is used
Backgrounds for everything
Wherever a flat colour is too little and a photo too much.
Packaging
Print-sized gradient grounds with grain and bleed.
Posters
Halftone and riso-style gradients for print.
Brand
Backgrounds generated only within your brand colours.
Video and stories
Story and screen sizes from one composition.
Dithered, banding-free gradients at 300 PPI.
Web
Hero backgrounds, with CSS where it fits.
Questions